I am currently the Lead UI Designer for the Epsilon Product Design team at Publicis. For nearly 15 years, I have been designing interfaces and products for digital consumption. My passions align with interactivity, motion, and experimental experiences.
For the last 4 years, I have contributed to the growth and maturity of the Epsilon design system known as, CORE UI. When I am not designing new components or product layouts, I teach part-time at Columbia College in downtown Chicago.
My other interests encompass game design and screen printing. Recently I designed the successful Kickstarter game 10 out of 10 and have begun work on a VR horror game for Meta Quest with Night City Games.